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The following is my attempt at improving the ring shield. It is the same size but I think it looks better. Also, I am experimenting with a fire shield but I am not happy with it yet. ![]()

A patch file is available here or you may follow the instructions below. WARNING: The developer has recommended against editing the sprite.def file. Please make backups if you proceed.
To install this modification, save the image to your OpenSonic/images folder. Then, open up config/sprite.def in a text editor. Search for "SD_SHIELD" in the file, you will be taken to around line 1350 (as of version 0.1.2).
Change these two lines:
source_file images/items.png
source_rect 0 233 230 42To this:
source_file images/ring_shields.png
source_rect 0 50 230 42Fire shield alternative:
source_file images/ring_shields.png
source_rect 0 92 230 42You must restart OpenSonic in order for the changes to take affect.
This original graphical work has been created entirely by Celdecea for the OpenSonic project, and is hereby released under the Gnu General Public License version 2. The vector-based original created in Fireworks MX 2004 is available upon request.
These ring shields (and any other that are added to the image) are a work in progress, and any updates will be posted here.
Last edited by Celdecea (2010-04-14 05:55:51)
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The first looks better than the shield of 0.1.1.
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Thank you! Your ring shield is nice, but I think it gets even better if we increase the animation speed a little bit (from 12 fps to 24 fps) ![]()
config/sprite.def
; Shield
sprite SD_SHIELD
{
source_file images/ring_shields.png
source_rect 0 50 230 42
frame_size 46 42
hot_spot 23 19; default
animation 0
{
repeat TRUE
fps 24
data 0 1 2 3 4
}
}

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I tried an experiment with the fire shield and I think it looks a bit better.
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