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This is a level made with the brickset and the background of Green Hill, of the first Sonic game. I have NOT create the image, I only do the brickset. Thanks to Snowflake. (I don´t know who is...but he´s a great artist.) Well, if you find some errors in the brickset or in the background, you can tell me. I will try to repair them.
About the level, is in my page: http://sites.google.com/site/theseventhemeraldfiles/. It is more easy than the other (Temple Ruin), but I think is more fun. And it has a hidden Big Ring, and secret ways. Complete it with all the ways... it´s more difficult.
I hope you enjoy it
Leave your comments about the level. Thanks
Piece of cake...!
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I think the brickset is nice , but it can be much improved (the characters should step on the grass, not float over it). The same goes for the background: it's not animated and there's a continuity problem.
Sometimes I don't know if a given brick is an obstacle or a cloud and I get lost. They all look the same.
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sorry, the image don´t give me much possibilyties... and how can i change the zyndex?? because I tried to it with the Celdecea´s editor but it give me an error and I had to change the brickset manually. You have reason, I must improve the background too . I have a lot of work now. Don´t worry, I will repair it. (When is other question...)
Piece of cake...!
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# zindex:
# Receives only one parameter (Z). This is used to control
# the depth of the bricks (the order in which they will be
# rendered). Use this property to achieve effects similar
# to the ordering of the layers on GIMP, Photoshop, etc.
#
# If Z is close to 0.0, then it will be displayed
# behind the player.
#
# If Z is equal to 0.5, then it's on the same level
# as the player
#
# If Z is close to 1.0, then it will be displayed in
# front of the player
#
# The default value is 0.5
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So, I have to do the zyndex bigger than 0.5. I will try it.
Thanks!!
Piece of cake...!
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I get with ORIGINAL green hill this
nanoparser error! Brick ypos must be given
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nanoparser error! Brick ypos must be given
This level was created for Open Sonic v0.1.3, but probably you are trying to run it in Open Surge v0.2.0.
I managed to convert this level to Open Surge 0.2.0 format and make the following changes in it:
- scrolling for water
- flowers and water animated now
- fix some bugs
But now we must make the following changes:
- make a better layout
- Surge stumbles over a grass. Need to fix this bug.
Download link: http://danil.96.lt/original_greenhill.zip
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good job.
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