Open Surge Forum

A fun 2D retro platformer inspired by Sonic games and a game creation system

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#51 2024-04-25 00:46:52

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,304
Website

Re: Development builds

Build 0.6.1 pre-release 2

This is a pre-release of version 0.6.1, for early adopters. We're getting the engine ready for the stable release.

Download

Use the Import Utility to upgrade your MOD!

Highlights

  • Added Android-related files and scripts

  • Made small changes to the code

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#52 2024-05-07 01:58:52

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,304
Website

Re: Development builds

Build 0.6.1 pre-release 3

This version brings extra polish to the upcoming 0.6.1 release.

Download

Use the Import Utility to upgrade your MOD!

Highlights

  • Fixed a subtle bug in the rendering of texts that made some lines not show up occasionally

  • Fixed a collision bug that took place when multiple players touched a jumping Skaterbug

  • Tweaked the collision of the item boxes

  • Tweaked the physics when it comes to collisions with springs hidden on the ground

  • Changes to Android-specific files

  • Other tweaks to the code

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#53 2024-08-14 03:32:28

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,304
Website

Re: Development builds

Build 0.6.1.2 pre-release 1

This build lets you try the upcoming features before they are shipped in the stable version. Most notably, this version can run on older video cards which were unsupported in 0.6.1. It also includes nifty things such as Team Play and new audio features. I call this 0.6.1 Plus!

Download

Use the Import Utility to upgrade your MOD!

Highlights

  • Relaxed OpenGL requirements for compatibility with older hardware

  • Introduced an underwater audio effect and an audio mixer

  • Added the Team Play mechanic

  • Updated joystick-related code

  • Introduced font aliases

  • Made additions and fixes to SurgeScript

  • Other minor fixes and changes

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