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A fun 2D retro platformer inspired by Sonic games and a game creation system

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#1 2018-08-03 16:06:09

G.E.R.
Member
From: Russia, Krasnodar
Registered: 2017-12-26
Posts: 177

Genocide City project

I want to talk about my new idea, it's a realisation of Genocide City zone.
How do you think, this level should have been on STH-2. There are was developed a level map and brickset, but level has been cancelled. The level map was transformed into Metropolis Act-3 with Metropolis' brickset, and there was created The Mashine level (Spinball) with the Genocide's brickset.

Some fans tried to recreate Genocide City it their mods, but this levels is very far from the original idea.
The original GCZ should look like this:
illust_2_030818.jpg

And my idea is to realise the level maximally similar to the one that would have been in the original game. I found only one official art-document in Internet:
illust_1_030818.jpg

So, this idea is fulfilled by 90%, it only remains to come up with specific traps.
I will post it on next week, and now I want to show you the level map:
S3C_GSZmap030818mini.png

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#2 2018-08-03 18:30:01

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,300
Website

Re: Genocide City project

Nice try, although I miss more curves.

Have you looked the updated physics system?

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#3 2018-08-06 09:23:23

G.E.R.
Member
From: Russia, Krasnodar
Registered: 2017-12-26
Posts: 177

Re: Genocide City project

Yes, I tested it and view the new version of engine.

I will post updated and improved vercion of my mod and I uses version 0.2.0 for conformity to Sega Genesis theme.

Then, I plan to study Surge Script and working on Surge's game on new version.

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