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Hi everyone! Glad to be here. I'm SomeGuyWithASega, SGWaS for short. I came here because I'm currently working on a game tie-in to Vista's Afterlife, a short PowerPoint film I made about the death of Windows Vista and its trip through the afterlife. It was somewhat of a hit on YouTube, gaining almost 100, 000 views before my channel was terminated. ![]()
Anyways, I'm currently at Vidme, still uploading and making videos. I'll provide links to the Vidme page and the Vista's Afterlife video at the bottom. But enough of that. Why am I here?
As I said before, I'm making a Vista's Afterlife tie-in game appropriately titled Vista's Afterlife: The Game, based off of the Open Surge engine, version 0.2.0 build 700 specifically. Some of the levels were previously going to be for a level pack for Sonic Greek Overture I had picked up and put down again for years, and now they're finally going to be released...in the form of an unrelated project.
I had made these levels back when I barely knew anything about computers, so when I wanted to make a new zone, I would make a copy of the entire folder, then edit the levels in the copy folder. ![]()
Now that I'm digging into the code a bit, I'm trying to combine all of it into one folder, and finding new things to play with along the way (water! Yes, I didn't know there was water in the game.
).
I've also had a few questions, mainly problems and issues with the game. I'll post the information in a new topic.
And that's really it. Check out this stuff, I guess:
Vidme page: https://vid.me/SGWaS
Vista's Afterlife: https://vid.me/eeK8l
-SGWaS
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I should also note that I have already put up a build of Vista's Afterlife: The Game on Vidme, but I don't really recommend playing it, since I've made drastic changes since, and it contains inside jokes and references to the videos I made. I'll try to get another build out soon. ![]()
-SGWaS
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Hey SGWaS, welcome to the forums!
I commented about your game in the other thread. ![]()
If you have any questions about the engine, let us know.
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