Open Surge Forum

A fun 2D retro platformer inspired by Sonic games and a game creation system

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#1 2015-10-08 12:23:34

Bakinator210
Member
Registered: 2014-12-10
Posts: 14

Ummm...

Where is everyone? There hasn't been activity anywhere but the general section in a long time. Is this project becoming old or is communication for it happening elsewhere?

Please leave a reply if you are still here, because I'm not so sure that many people still use this site.


Bakinator210, signing off!

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#2 2015-10-08 13:17:08

aronthehedgehog
Member
From: Lincoln, NE
Registered: 2013-04-05
Posts: 390

Re: Ummm...

Even though we may not be on, everyone else has things to do.
i'm not on all the time, a few months ago, i wasn't even on for weeks.
So yeah, everyone can't be on all the time.
But they'll be on some time again.

Last edited by aronthehedgehog (2015-10-08 13:17:30)


Not active much anymore.
The only things I do now is just let inspiration come to me when it's needed.
Also bad profile pic because I don't have anything else in mind.

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#3 2015-10-08 19:29:29

TheSeventhEmerald
Member
From: Spain
Registered: 2010-04-19
Posts: 302

Re: Ummm...

People visits this not so often. The development is going veery slow now.

We need MARKETING. Looks like nobody knows this. There's not a lot of forum members and we really need people doing fun things here to attract more people.


Piece of cake...!

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#4 2015-12-21 14:21:40

aronthehedgehog
Member
From: Lincoln, NE
Registered: 2013-04-05
Posts: 390

Re: Ummm...

Bakinator210 wrote:

Where is everyone? There hasn't been activity anywhere but the general section in a long time. Is this project becoming old or is communication for it happening elsewhere?

Please leave a reply if you are still here, because I'm not so sure that many people still use this site.

Well now that i remembered about this, i've not too many people on as of yet, although i'm concerned.
But yet no one has come up with anything as of yet, and dev is going pretty slow from what Seventh said.
For right now i haven't seem anyone post in about a month now (except me. hmm ).
Anyway i'm not sure what to do, i'm still working on my game, and trying to finish finals for school, over winter break i'll get some things done.


Not active much anymore.
The only things I do now is just let inspiration come to me when it's needed.
Also bad profile pic because I don't have anything else in mind.

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#5 2015-12-22 01:34:04

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,300
Website

Re: Ummm...

There are some modders working on their projects, and we can expect to see big developments in Open Surge in 2016.

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#6 2015-12-22 04:46:45

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

Re: Ummm...

I've lurked around every now and then, but I'm generally busy with college and my own game at this point.

Alexandre wrote:

There are some modders working on their projects, and we can expect to see big developments in Open Surge in 2016.

First I heard of this though. Big developments? What happens in 2016?

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#7 2015-12-22 10:09:31

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,300
Website

Re: Ummm...

SilverstepP wrote:

Big developments? What happens in 2016?

the release of 0.2.0 and possibly an Android port.

ps: welcome back.

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#8 2015-12-22 17:03:32

aronthehedgehog
Member
From: Lincoln, NE
Registered: 2013-04-05
Posts: 390

Re: Ummm...

Alexandre wrote:
SilverstepP wrote:

Big developments? What happens in 2016?

the release of 0.2.0 and possibly an Android port.

ps: welcome back.

Awesome, i do have an Android OS, so is it possible to use? (Soon is what i meant.)

And also yes some people have been in dev for quite a long time, i am still working on some things, and i won't likely get done until next January or February.

---
Not to mention i am the only one on my project. (Like most people are? Correct me if i'm wrong.) So anything i do will take a while.

Last edited by aronthehedgehog (2015-12-22 17:04:20)


Not active much anymore.
The only things I do now is just let inspiration come to me when it's needed.
Also bad profile pic because I don't have anything else in mind.

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#9 2015-12-22 19:09:34

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

Re: Ummm...

Alexandre wrote:
SilverstepP wrote:

Big developments? What happens in 2016?

the release of 0.2.0 and possibly an Android port.

Nice stuff. Though the android port might be a bit difficult (controls mainly?), it'd be interesting to see.

Alexandre wrote:

ps: welcome back.

Heh, thanks. I've committed myself with this a bit too much to disappear permanently, plus, if this starts moving again, I definitely wanna keep my eye on it.

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#10 2015-12-23 15:00:29

MatheusRRR
Member
From: Rio de Janeiro, Brazil
Registered: 2012-10-05
Posts: 335
Website

Re: Ummm...

SilverstepP wrote:

Nice stuff. Though the android port might be a bit difficult (controls mainly?), it'd be interesting to see.

perhaps with new commands, such as:
on_touch_object
on_tap_object
(...)

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#11 2015-12-24 14:11:51

TheSeventhEmerald
Member
From: Spain
Registered: 2010-04-19
Posts: 302

Re: Ummm...

In my opinion the controls aren't the worst thing. The main difficulty with them is to adapt the control to the touchscreen, but the code is not a problem usually.

However, resultion IS a main problem on Android devices. On the computer, you can set the resulotion to fixed windows size and set the position of the objects absolute. But in Android you have a wide variety of screen resolutions: this forces you to work with relative pos and a well designed layout. 

Also, I think it will be neccesary a "OpenSurge Asset Repo" or something similar to download content directly from the phone/tablet. Managing folders can be a bit tedious, specially from mobile.

I can't wait to see the changes...! tongue

PS. Glad to see SilverstepP again n.n

Last edited by TheSeventhEmerald (2015-12-24 14:14:24)


Piece of cake...!

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#12 2015-12-24 16:42:57

MatheusRRR
Member
From: Rio de Janeiro, Brazil
Registered: 2012-10-05
Posts: 335
Website

Re: Ummm...

most mobile phones are 16:9.

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#13 2015-12-25 03:10:07

SilverstepP
Member
From: North Carolina
Registered: 2009-07-31
Posts: 1,545

Re: Ummm...

I'd imagine there would be a separate release exclusively as the Android edition, just like there's one for Linux right now. Resolution isn't too hard to change in the code honestly, I've compiled Open Surge with different screen sizes before.

The reason I mentioned controls is because while I'm confident that there's a ton of things that can work, it has to work very effectively. It needs to feel good and responsive. (Buttons spaced properly, no input lag, etc)

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#14 2015-12-27 01:13:24

aronthehedgehog
Member
From: Lincoln, NE
Registered: 2013-04-05
Posts: 390

Re: Ummm...

TheSeventhEmerald wrote:

However, resultion IS a main problem on Android devices. On the computer, you can set the resulotion to fixed windows size and set the position of the objects absolute. But in Android you have a wide variety of screen resolutions: this forces you to work with relative pos and a well designed layout.

Yes i do agree with that statement,

MatheusRRR wrote:

perhaps with new commands, such as:
on_touch_object
on_tap_object
(...)

And those commands will be cool, and i think recommended.


Not active much anymore.
The only things I do now is just let inspiration come to me when it's needed.
Also bad profile pic because I don't have anything else in mind.

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#15 2016-01-06 22:39:37

arme244
Member
Registered: 2016-01-06
Posts: 2

Re: Ummm...

I am present , just hope you have more activity XD

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#16 2016-01-07 14:23:52

aronthehedgehog
Member
From: Lincoln, NE
Registered: 2013-04-05
Posts: 390

Re: Ummm...

arme244 wrote:

I am present , just hope you have more activity XD

Hello, welcome to the Open Surge community.
And soon we might have more activity, just right now everything is moving slow.
But yes, i'll be on everyday, and i can answer some questions, other than that ask everyone else.
I myself is still learning how use the game engine, so ask some other people as well.
smile


Not active much anymore.
The only things I do now is just let inspiration come to me when it's needed.
Also bad profile pic because I don't have anything else in mind.

Offline

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