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A fun 2D retro platformer inspired by Sonic games and a game creation system

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#1 2012-08-31 04:38:55

S32X
Member
From: Rochester, New York
Registered: 2012-03-18
Posts: 880
Website

Recent Updates Title Screen

This will be only for the Bleeding-edge betas. Basically it's a a graphic that will be used in the title screen that shows the new features of the current revision. Something like this:

Friday31stofAugust2012063554AM.png
Friday31stofAugust2012063801AM.png

Of course this will be removed once the official release comes out.

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#2 2012-08-31 06:11:22

KZR
Member
Registered: 2010-07-14
Posts: 1,447
Website

Re: Recent Updates Title Screen

looks ok, but a bit redundant on the revision number. you have it in the marquee.


SD_sml.pngSeD_sml.pngLTot_W_sml.png
https://discord.gg/w8JqM7m ---> Open Surge's Discord server

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#3 2012-08-31 13:27:40

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,304
Website

Re: Recent Updates Title Screen

Some months ago, Race built this very nice animation for the title screen:

20iexch.gif

surge_entrance.png

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#4 2012-08-31 15:46:45

Bertram
Member
Registered: 2009-11-19
Posts: 50

Re: Recent Updates Title Screen

The animation looks excellent!

About the dev screen, hmm, out of curiosity, why bother doing throwable content?

Best regards,

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#5 2012-08-31 15:59:55

S32X
Member
From: Rochester, New York
Registered: 2012-03-18
Posts: 880
Website

Re: Recent Updates Title Screen

Well, it was just an idea.

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#6 2012-08-31 17:16:04

jobromedia
Member
From: Stockholm, Sweden
Registered: 2009-11-01
Posts: 1,072
Website

Re: Recent Updates Title Screen

Well, it was just an idea.

Not a bad idea I might add. What if some enemies has hard shells that only Charge can bust open? Might even the odds for the other characters if they could throw some explosives at 'em.

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#7 2012-09-05 01:25:33

S32X
Member
From: Rochester, New York
Registered: 2012-03-18
Posts: 880
Website

Re: Recent Updates Title Screen

Character-specific doors, character-specific enemies, not bad.

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