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This is my first experiment with adding an enemy to OpenSonic. Thanks to some tips from Alexandre I was able to finish it this morning.
Here is kind of what it looks like:
Patch file
There is some more work I want to do on the flash coming out of the suppressor, but it looks fairly decent in the game. It will walk for about five seconds, before firing three shots then continuing.
For those wishing to add an enemy to OpenSonic, study the patch file carefully (link under the image). It shows the steps necessary to get a working enemy. Remember to make your artwork first and set up your frame sequences before writing code.
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You should include your updated config/sprite.def in the patch as well.
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Arghh! It has been added to the patch.
Last edited by Celdecea (2010-04-04 17:56:53)
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Just the bullet seems a bit strange to me, but Lady Bugsy is pretty cool It can be improved a bit, though.
lol, what is exactly that thing coming out of it (behind) after it shoots?
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lol, what is exactly that thing coming out of it (behind) after it shoots?
The empty shell casing. It has to go somewhere.
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xD oh it looks like some other thing
kidding
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*gasp* why I'd never...
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