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A fun 2D retro platformer inspired by Sonic games and a game creation system

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#1 2010-02-19 17:52:10

zl0i
Member
Registered: 2009-08-10
Posts: 10

Other opensource projects sonic-like game.

It has long been trying to find open source projects in the area and found a few. Almost all of them abandoned or have not been updated for a long time and have not achieved adequate quality. But one still gives hope. This prosonic engine. 've Heard of him? Its objectives are different from opensonic, but there is something interesting and possibly helpful:

1. Physics is fully consistent with the original of s1, s2, s3, s & k, as it is ported from assembly code ROM in pure C. Even a video where it is checked 100% accuracy(and many more).

2. He also uses Allegro.

3. There is a leveleditor.

4. There are (or will be) built-in scripting engine in LUA or as mmx.

5. Of the original game ported mode split-screen.

6. There are programs to convert the levels from the original series in their native format.

(Others see in the roadmap and outline). The author intends to implement support game on the network and multi-player. But he has not yet opened the code. sad What do you think about this? possible to learn something from this project?

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#2 2010-02-19 20:31:39

Alexandre
Administrator
From: Brazil
Registered: 2009-01-27
Posts: 3,304
Website

Re: Other opensource projects sonic-like game.

I first heard about prosonic some time ago. They have nice ideas we can learn from.

1. have you ever heard about Zelda Classic? http://zeldaclassic.armageddongames.net/ It has a scripting language and a moddable environment. These are features planned for Open Sonic too, as they extend a lot the power of the engine, and people can do really great things using them.

2. our physics must be improved a bit. We're not trying to clone the original games exactly, as we're going in a direction of creating something more original. However, the accuracy of our physics can and will improve, but we want to maintain our own original aspects (like Sonic CD has its own twist).

Of course, those of you who want to recreate the classics (using features like single player mode) using the Open Sonic engine will be free to do it. Currently, the only way to do it is modifying the source code, because Open Sonic lacks a moddable environment. The moddable environment will be developed, though.

Zelda Classic also started (many years ago) as a small clone of the original Zelda games. It has grown a lot, and today they have a great game/engine and a great active community. We can also learn a lot from them. People from their community actively contribute creating their own MODs. We expect that from opensonic's community too.

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