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#1 2018-11-07 19:24:25

svgmovement
Member
Registered: 2011-11-24
Posts: 209

Possible new character: Raspberry

raspberry-sketch1.jpg

Raspberry is a kangaroo rat. She likes to program (write software). I do not have much customization on the character yet, because I want to hear feedback first.

I think she (this character) was supposed to fill the role of graphic designer from the Game Story Updates thread (in which case her preference is graphic design), but I am not sure if anything from that story is still active.

Base: https://en.wikipedia.org/wiki/Banner-ta … ngaroo_rat


-- svgmovement

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#2 2018-11-07 20:52:05

KZR
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Registered: 2010-07-14
Posts: 1,447
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Re: Possible new character: Raspberry

i like it! a lot!


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#3 2018-11-07 22:20:52

Alexandre
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From: Brazil
Registered: 2009-01-27
Posts: 3,270
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Re: Possible new character: Raspberry

wow! Can you expand on her? smile

Can you use these vivid colors?
feaac651810f502b7f947b2c53733f91.jpg

We'll probably need a new first name as well, like Mimi the Raspberry, for example.

svgmovement wrote:

I think she (this character) was supposed to fill the role of graphic designer from the Game Story Updates thread (in which case her preference is graphic design), but I am not sure if anything from that story is still active.

Yes, making her a graphic designer would be awesome! I intend to play with it, but a new story is definitely up.

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#4 2018-11-14 19:38:36

svgmovement
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Registered: 2011-11-24
Posts: 209

Re: Possible new character: Raspberry

One set of potential colorings:
sketch3a.jpg

I have another set if you all are interested.


-- svgmovement

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#5 2018-11-15 00:38:30

Alexandre
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From: Brazil
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Re: Possible new character: Raspberry

svgmovement wrote:

I have another set if you all are interested.

What would be the other set?

In my opinion, she looks like a boy on the picture to the left. What if she had red hair? The pink outfit looks good.

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#6 2018-11-15 01:58:52

svgmovement
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Registered: 2011-11-24
Posts: 209

Re: Possible new character: Raspberry

The other set:
sketch2g.jpg

I realized while playing with these colorings that the bright red and leafy green colors are difficult to combine well.


-- svgmovement

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#7 2018-11-15 13:13:47

Alexandre
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From: Brazil
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Re: Possible new character: Raspberry

Yes, then try to focus more on feminine colorings / looks. To make her very feminine, like in the first post of the thread smile

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#8 2018-11-16 22:00:52

KZR
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Registered: 2010-07-14
Posts: 1,447
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Re: Possible new character: Raspberry

how about this

image.png


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#9 2018-11-17 00:30:08

Alexandre
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From: Brazil
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Re: Possible new character: Raspberry

KZR wrote:

how about this

the green won't do it imo. At best we can use it in a small way, say, in a jewlery (e.g. jade). The pink is fine, though smile

The more feminine she is, the better.

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#10 2018-11-19 09:29:38

G.E.R.
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From: Russia, Krasnodar
Registered: 2017-12-26
Posts: 177

Re: Possible new character: Raspberry

Her hip joints is too bulging forward. Can you draw her body more even (flat) or increase abdomen?

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#11 2018-11-29 18:13:02

svgmovement
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Registered: 2011-11-24
Posts: 209

Re: Possible new character: Raspberry

Maybe one of these could work?
sketch5mk.jpg


-- svgmovement

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#12 2018-11-29 23:58:57

Alexandre
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From: Brazil
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Posts: 3,270
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Re: Possible new character: Raspberry

Definitely more feminine now cool

I tried out a few combinations and I believe pink-blue just fits her better (it's jeans).

raspberry.jpg

Regarding the green, her green eyes/ornaments are fine. smile

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#13 2018-11-30 04:42:13

svgmovement
Member
Registered: 2011-11-24
Posts: 209

Re: Possible new character: Raspberry

Alexandre wrote:

Definitely more feminine now

I tried out a few combinations and I believe pink-blue just fits her better (it's jeans).

This is a more polished sketch based on your color edits.
sketch5p-cropped.jpg

I have a question, though. Were you trying to make the hair violet, or no?

Alexandre wrote:

Regarding the green, her green eyes/ornaments are fine.

Cool.


-- svgmovement

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#14 2018-11-30 11:01:01

Alexandre
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From: Brazil
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Re: Possible new character: Raspberry

svgmovement wrote:

I have a question, though. Were you trying to make the hair violet, or no?

I did not try it, as I saw that the brown hair would fit her skin color better.

She looks charismatic already smile

---

Also I noticed that she has got footwear on only one of her paws.

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#15 2018-11-30 19:21:48

svgmovement
Member
Registered: 2011-11-24
Posts: 209

Re: Possible new character: Raspberry

Alexandre wrote:

I did not try it, as I saw that the brown hair would fit her skin color better.

She looks charismatic already

Cool. cool

Alexandre wrote:

Also I noticed that she has got footwear on only one of her paws.

The other footwear is partially hiding behind the tail. Look closely for the sole of the footwear, though.


-- svgmovement

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#16 2018-12-02 00:52:05

Alexandre
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From: Brazil
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Posts: 3,270
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Re: Possible new character: Raspberry

svgmovement wrote:

The other footwear is partially hiding behind the tail. Look closely for the sole of the footwear, though.

I see. If you look at her right heel, it does look like she is wearing a different model of footwear.

Whether she writes software, plays with hardware or design things, she looks a lot like Neon's sister to me. roll

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#17 2018-12-02 21:09:41

KZR
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Registered: 2010-07-14
Posts: 1,447
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Re: Possible new character: Raspberry

i like the hair with the vivid red tones better, but this color scheme is good


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#18 2018-12-05 07:14:07

G.E.R.
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From: Russia, Krasnodar
Registered: 2017-12-26
Posts: 177

Re: Possible new character: Raspberry

Neon's sister

She is the kangaroo rat, Neon is the squirrel. Both animals belong to the family Heteromyidae.

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#19 2019-01-27 23:55:03

svgmovement
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Registered: 2011-11-24
Posts: 209

Re: Possible new character: Raspberry

G.E.R. wrote:

Neon's sister

She is the kangaroo rat, Neon is the squirrel. Both animals belong to the family Heteromyidae.

Thumbnail of a picture I recently finished.
raspberry-neon-sketch5d.jpg


-- svgmovement

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#20 2019-01-28 12:54:42

Alexandre
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From: Brazil
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Posts: 3,270
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Re: Possible new character: Raspberry

Well done! I have added her to the wiki.

http://opensnc.sourceforge.net/wiki/index.php/Raspberry

I think we need a cute nickname for her, to use in-game. For example: "Raspie".

She would then be "Raspie" the Kangaroo Rat, even though her actual name is Raspberry.

svgmovement wrote:

Thumbnail of a picture I recently finished.

What do you think?

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#21 2019-01-28 14:37:08

KZR
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Registered: 2010-07-14
Posts: 1,447
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Re: Possible new character: Raspberry

speaking of raspberry, pardon the off-topic

did that raspberry pi port turn into something? I'd be much interested to test the engine on my pi and report any feedback. see how far you can push it. we could be the first community to support original pi games instead of the usual emulation boxes


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#22 2019-01-28 15:54:43

Alexandre
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From: Brazil
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Posts: 3,270
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Re: Possible new character: Raspberry

KZR wrote:

speaking of raspberry, pardon the off-topic

did that raspberry pi port turn into something? I'd be much interested to test the engine on my pi and report any feedback. see how far you can push it. we could be the first community to support original pi games instead of the usual emulation boxes

Have you asked the person who suggested it?

I haven't heard of it, but it can use Linux, and a port is totally feasible.

If there are no news about the port and you would like to port it, I can probably help.

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#23 2019-01-30 16:03:28

KZR
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Registered: 2010-07-14
Posts: 1,447
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Re: Possible new character: Raspberry

Alexandre wrote:

Have you asked the person who suggested it?

I haven't heard of it, but it can use Linux, and a port is totally feasible.

If there are no news about the port and you would like to port it, I can probably help.


as you may know my programming skills are limited, and i have absolutely no idea how to code for ARM or the Pi itself. I figure it's not so easy as just switching compiler

I could probably meddle with the startup scripts and have raspbian or such boot directly into the game, though.

One thing I noticed while working with openBOR is how mods are implemented. they are archive files, much like a zip, containing all assets and code used by the mod.

I suppose that if we would want to pack an SD card with OS mods we would either need a launcher app or the ability to create and load self-contained mods that do not affect the base game files unless the  creator wants to do that instead.


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#24 2019-01-30 18:05:53

Alexandre
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From: Brazil
Registered: 2009-01-27
Posts: 3,270
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Re: Possible new character: Raspberry

KZR wrote:

One thing I noticed while working with openBOR is how mods are implemented. they are archive files, much like a zip, containing all assets and code used by the mod.

I suppose that if we would want to pack an SD card with OS mods we would either need a launcher app or the ability to create and load self-contained mods that do not affect the base game files unless the  creator wants to do that instead.

There are many things I implement in the engine that have great specificity and I do not tell you guys tongue as they belong more to the backend and are not so easily visible. But some months ago I was working on MOD support, and the engine has the power to run MODs (or "games") via the command line. Open Surge games are self-contained .zip files that can be redistributed with ease. At the present date this feature is for Linux / OSX (thus can be used on the Pi).

$ ./opensurge --help
Open Surge Engine version 0.5.0
Copyright (C) 2008-2019 Alexandre Martins
<http://opensurge2d.org>

usage:
    opensurge [options ...]

where options include:
    --help -h                        display this message
    --version                        show the version of this program
    --fullscreen                     fullscreen mode
    --windowed                       windowed mode
    --resolution X                   set the scale of the window size, where X = 1, 2, 3 or 4
    --smooth                         display smooth graphics (intensive task)
    --color-depth X                  set the color depth to X bits/pixel, where X = 16, 24 or 32
    --show-fps                       show the FPS (frames per second) counter
    --use-gamepad                    play using a gamepad
    --level "filepath"               run the specified level (e.g., levels/my_level.lev)
    --quest "filepath"               run the specified quest (e.g., quests/my_quest.qst)
    --language "filepath"            use the specified language (e.g., languages/lang.lng)
    --games                          list the installed Open Surge games
    --game "gameid"                  run the specified Open Surge game (e.g., opensurge)
    --install "/path/to/zipfile.zip" install an Open Surge game package (use its absolute path)
    --build ["gameid"]               build an Open Surge game package for redistribution
    --data-dir "/path/to/data"       load the game assets from the specified folder
    --full-cpu-usage                 use 100% of the CPU (*)
    --no-font-smoothing              disable antialiased fonts (*)
    -- -arg1 -arg2 -arg3...          user-defined arguments (useful for scripting)

(*) May improve performance.

If you would like to bring RPi support to life, please open a new thread. smile

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#25 2019-03-24 16:55:33

svgmovement
Member
Registered: 2011-11-24
Posts: 209

Re: Possible new character: Raspberry

Just a thought,

Alexandre wrote:

Whether she writes software, plays with hardware or design things, she looks a lot like Neon's sister to me.

G.E.R. wrote:

She is the kangaroo rat, Neon is the squirrel. Both animals belong to the family Heteromyidae.

Since kangaroo rats and squirrels are not part of the same species (forget family, genus, etc.), how can Raspberry be Neon's sister?

Friend, maybe. Adopted sister, possibly. I have heard of "honorary sister" even. But she can't be Neon's actual sister.

I await your comments,


-- svgmovement

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