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I'm running OpenSurge 0.2.0 from the openSUSE 13.2 x64 Games repository. There appears to be a problem on all levels containing dialogues: Instead of the proper text showing, I see a message saying "null null". No avatar appears either, which from what I've seen in screenshots might not be normal as well. Here is an image from the Tutorial - Act 1 level:
Is this a bug that's fixed in a later development version? Any workaround for 0.2.0, such as changing a setting or a file?
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Sorry for the double post, but something I forgot to add: This doesn't always happen. There are maps on which the proper dialogues appear in the text box, as well as the photo of the character. This issue does however occur on multiple levels, so I'm assuming it isn't an accidental mapper error either. Perhaps a bug affects certain dialogues exclusively?
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I really don't know what level is this. Maybe it's some custom level from the repository you have downloaded the game. This dialog box is set up on the level.
You can investigate the problem further by opening the .lev with a text editor. What do you see?
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Dialog boxes seem to be written in this form in levels:
dialogbox 160 5849 226 232 "$TUTORIAL_1_TITLE_0" "$TUTORIAL_1_MSG_0"
I imagine a dialog file might be missing then, so it might be the way the package was packed by my distribution. I'm using this:
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the strings $TUTORIAL_1_TITLE_ and $TUTORIAL_1_MSG_ are most likely not defined in the language file.
https://discord.gg/w8JqM7m ---> Open Surge's Discord server
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