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Hi! I'm a graduate student in the sciences by day, but I love composing music as a hobby and I'm contemplating taking on the (increasingly gargantuan-seeming) task of trying to build my own video game. I was browsing through the allegro.cc site and found your game. I love the Sonic series, and your team version is a great idea!
I'm also a huge fan of the musical score behind the Sonic games, especially Sonic 2; and I would love to have the chance to contribute some original music in that spirit to a project like this!
I do plenty of multi-track recording onto my keyboard, but I don't have a lot of experience in converting it into something suitable for a game like this. I haven't had a chance to look much at your source code yet, but I did see that your music is stored in .it files, which is a format I'm not familiar with.
Anyway, let me know if I could be of any help on the music side of things. I'm looking forward to seeing where this project goes!
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Hello redkey73 and welcome to the forums! ![]()
Thank you for your comments. I'd love to hear some musics you created in the past. ![]()
Currently Open Sonic can play the following music formats: .mod , .it , .xm & .s3m - see here ( and here ). Module files are a bit "similar" to midi, but:
Module files also give a list of the order in which to play the patterns. However, the biggest advantage of MOD family over standard MIDI files is that MODs include their own audio samples and should sound exactly the same from one player to another (barring interpolation methods and any errors in players).
Module files can be small (as opposed to some .ogg / .mp3) and they look great under different systems.
There is a free tool called OpenMPT which works with these music formats too. It's for Windows, but it runs well under Wine.
Some of the musics played on Open Sonic 0.1.0 were downloaded here (by John Weeks). They are MIDIs actually, but I used OpenMPT to convert them to the .it format ![]()
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